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Pico G2 4K, Eye tracking, Basic,120Hz, VR
Foveated Rendering
Based on the physiological characteristics of the human eye, the user's fovea vision is rendered in high-definition, and the peripheral vision is rendered in low resolution, which increases the frame rate, reduces GPU pressure, reduces vertigo, and significantly improves users Immersive control experience.
Hardware Parameters | |||
Accuracy | <0.5° | Sampling Rate | 30 Hz |
Delay | <5ms | Sampling Rate Error | <0.3% |
FOV | >110°, Cover Full Vision | IR Wavelength | 850nm |
Tracking Mode | Binocular Sync | Authentication | FCC,CE,RoHS,IEC 62471 |