Beijing 7invensun Technology Co., Ltd.

Beijing 7invensun Technology Co., Ltd. CONNECT THE WORLD WITH YOUR EYES! store:www.7invensun.com

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120Hz/240Hz 7invensun Eye Tracking Headset For VR Headset FCC CE Approval

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Beijing 7invensun Technology Co., Ltd.
City:beijing
Province/State:beijing
Country/Region:china
Contact Person:MrGeng
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120Hz/240Hz 7invensun Eye Tracking Headset For VR Headset FCC CE Approval

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Brand Name :7invensun
Certification :CE / ROHS
Place of Origin :China
MOQ :Negotiable
Price :Negotiable
Packaging Details :500*400*200 mm
Supply Ability :Quality and quantity guaranteed
Product Named :VR Eye-Tracking Add-on for HTC VIVE
Model :Droolon F1 for HTC VIVE
VR Adapted :HTC VIVE
Accuracy :< 0.5 °
Sampling Rateht :120Hz
Delay :<5ms
Power Consumption :<1.4W
Input Voltage :5V
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Eye tracker 120Hz accessories HTC VIVE VR

VR Eye-Tracking Add-on for HTC VIVE

Droolon F1 provides plug-and-play eye tracking accessories for VR headset such as HTC Vive Cosmos and HTC Vive Focus Plus. This series of products support HTC's official eye tracking SDK SRanipal, which can be more compatible with developer apps.

Observing people naturally interacting with products and media is for us both an ideal and a challenge. The possibilities that headmounted eye tracking offers are extremely diverse and go far beyond laboratory studies.

Eye trackers can obtain eye movement data that reflects people'sattention distribution and psychological emotions.Combined with professional eye movement analysis software, you canunderstand the information of "what to see" and "how to see".

Hardware Parameters

Accuracy <0.5° Sampling Rate 120Hz/240Hz*
Delay <5ms Power Consumption <1.4W
Input Voltage 5V IR Wavelength 850nm
Weight (Lens not include) 50g Authentication FCC,CE,RoHS,IEC 62471

120Hz/240Hz 7invensun Eye Tracking Headset For VR Headset FCC CE Approval

Application

Gaze interaction, as a new form of auxiliary interaction, helps users to interact with elements in VR scene through their eyes, to achieve the interactive content of selection, aiming, attention feedback, etc., and then establishes a multimodal interaction system of eye tracking, handle, gesture and voice in VR scene.

Based on the physiological characteristics of the human eye, the user's fovea vision is rendered in high-definition, and the peripheral vision is rendered in low resolution, which increases the frame rate, reduces GPU pressure, reduces vertigo, and significantly improves users Immersive control experience.

About us

7invensun provides services for many VR, AR, Smartphone and Computer manufacturers, and cooperates with many research institutes and colleges.

Connect the world with your eyes!

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