Beijing 7invensun Technology Co., Ltd.

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5ms Computer Eye Tracker analysis version 240Hz 850nm Fit HTC VIVE VR

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Beijing 7invensun Technology Co., Ltd.
City:beijing
Province/State:beijing
Country/Region:china
Contact Person:MrGeng
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5ms Computer Eye Tracker analysis version 240Hz 850nm Fit HTC VIVE VR

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Brand Name :7invensun
Certification :CE / ROHS
Place of Origin :China
MOQ :Negotiable
Price :Negotiable
Supply Ability :Quality and quantity guaranteed
Packaging Details :500*400*200 mm
Product Named :aSee VR for HTC VIVE Analysis version
Model :aSee VR Eye Movement Analysis System
VR Adapted :HTC VIVE
Accuracy :< 0.5 °
Sampling Rateht :240Hz
Delay :<5ms
Power Consumption :<1.4W
Input Voltage :5V
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aSee VR for HTC VIVE Analysis version

5ms Computer Eye Tracker analysis version 240Hz 850nm Fit HTC VIVE VR

aSee VR Eye Movement Analysis System

The analysis version can provide richer eye movement data, including fixation point (smooth and non-smooth), pupil position in the image, pupil size, eye opening and closing degree, upper and lower eyelid distance, blink, original image, fixation point convergence. The Droolon F1 offers plug-and-play eye-tracking accessories for virtual headsets such as the HTC Vive Cosmos and HTC Vive Focus Plus. The line supports HTC's official eye-tracking SDK, SRanipal, which is more compatible with developer apps.

Through eye tracking technology, we can realize the auxiliary diagnosis and rehabilitation training of amblyopia, strabismus and other eye diseases.

Hardware Parameters

Accuracy <0.5° Sampling Rate 120Hz/240Hz*
Delay <5ms Power Consumption <1.4W
Input Voltage 5V IR Wavelength 850nm
Weight (Lens not include) 50g Authentication FCC,CE,RoHS,IEC 62471

Application

Easily collect user eye movement data, record their attention distribution through gaze duration, gaze count, etc. Combined with psychological theory, it can be used in user experience analysis, market analysis, education training, psychological rehabilitation, visual training, military training and many other fields.

Based on the physiological characteristics of the human eye, the user's fovea vision is rendered in high-definition, and the peripheral vision is rendered in low resolution, which increases the frame rate, reduces GPU pressure, reduces vertigo, and significantly improves users Immersive control experience.

About us

7invensun provides services for many VR, AR, Smartphone and Computer manufacturers, and cooperates with many research institutes and colleges.

Connect the world with your eyes!

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